One of the most affected areas in the game because of the ongoing changes would be the player classes. The nine classes of Guild Wars 2 are diverse but for "minmaxers" and those that want to see the biggest numbers on-screen, certain classes are better than others.
Thus, this is a loose list and should be taken with a grain of salt. The classes on the upper end of the scale are all viable and provide impressive damage under the right conditions.
Regular updates and expansions add new maps, bosses, opponents, and story quests. As a result, the meta is constantly in flux. This article has been updated to reflect the current meta and include some tips on maximizing damage for each class. Take these tips with a grain of salt, however, since your character's overall gear, build, and playstyle will have a significant impact - these are simply meant to get you started.
One would think that the Warrior is a pure damage class that walks up to the enemy and hits it repeatedly until it explodes like a pinata. However, the Warrior is anything but and has been for many years in Guild Wars 2. It's mostly a support class right now with limited DPS.
Its banners, regardless of the specialization, are what give it value in raids. Still, don't let that dissuade you, the Warrior can go either condition damage or raw power and still be viable in raids. As for the open world, pick whichever you want with the warrior. Engineers used to be an avoided class when it comes to endgame content due to how many buttons you need to press to do the same damage as other classes.
With the introduction of Holosmith, however, things have changed. This elite specialization made the Engineer viable once again for raids. Its other specialization, the Scrapper, is also not bad when it comes to open-world enemies. Both excel in bringing down the enemies' defences. Often dubbed as the king of PvP, the Necromancer can absorb as much damage as it can deal with essentially two health bars.
Elementalists have access to more weapon skills than any other class, which makes them difficult to pick up but rewarding to master. The Tempest elite specialization turns elementalists into resilient group supports. The Weaver elite specialization focuses more on damage and dueling and requires players to quickly chain different elements together. Engineers are jacks of all trades. They have more utility skills than any other class, regardless of role, which lets them find the right tool for any situation.
While anyone can perform reasonably well on Engineer, the deeper you dive into Engineer's bag of tricks, the more rewarding you'll find playing Engineer to be.
The Scrapper elite specialization turns engineers into tanky supports with strong damage mitigation. In contrast, the Holosmith elite specialization is capable of high damage output and significant cleave. Guardians excel at defensive support.
Regardless of their role, they have good off-healing and numerous utility skills that shield their party members from attacks.
Guardians are easy to pick up and solid in every game mode, making them a good class for new players. The Dragonhunter elite specialization turns guardians into skirmishers with mobility and burst damage. The Firebrand elite specialization grants a plethora of support skills, and can be built for damage or healing.
More than any other class, mesmers break the rules. They can teleport and stealth their party, become invulnerable, and rewind their ability cooldowns. Skilled mesmers are wanted in every group regardless of game mode, as they open up entire new strategies with the utility that only a mesmer can provide. The Chronomancer elite specialization enhances the supportive capabilities of mesmers, allowing them to buff themselves and their party members.
The Mirage elite specialization focuses on clones, dueling, and damage. Necromancers weaken their enemies and grind them down. User Info: wolfhunter Warrior is fantastic in PVE. It's really ones opinion on their preferences for each class. Why not make both and try them out? User Info: gunslinger BUT if you ever want to get into competitive PvP especially tournaments go guardian.
They outperform the warrior on every aspect of pvp again at tournament level. Where life had no value, Death sometimes had its price. That's why the bounty killers showed up. AverageGai posted I'm having a pretty hard time deciding between the two. I mainly want to focus on PvE and farming varies armor sets. With that in mind, which of the two would be better for me or are their differences so minor in PvE that it'll just come down to which one I think is cooler?
One thing I know for sure is that I don't want to go down the two-hander route for either class. I was thinking sword and shield for guardian or dual wield axes for warrior. I'm hoping for some input to help me decide. Another thing is the dps with 2h sword is so good it's really hard to pass it up. User Info: bluedestiny There are some big differences between the classes. You can think of Guardian as like a Paladin of sorts while Warrior is exactly that, a warrior.
One uses support and can survive fairly well, whereas the other is almost always going to be geared towards killing. Warriors are very good at dps and can do some insane amounts of damage while they have frenzy, quickness, or other buffs on.
They may have a lot of vitality, but they lack the mitigation of guardians. That's not to say that there aren't support moves for the warrior, because they do have banners and shouts that are highly useful for the group, but their main source of usefulness will be to beat the living daylights out of things. General stats to stack would be power, precision, crit.
Guardians are good at surviving and supporting your team in general. They can last very long in fights and provide a lot of usefulness to the group through aegis and regeneration.
Aegis is very nice because essentially you get a free block and u can give this to your teammates as well. Since they can last long in fights as well, they are naturally good at tanking and sword and shield would not be a bad choice, but hammer is something that I would suggest if you want to tank with them too.
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