Mining To mine an asteroid for resources, you will first need a mining cannon and a Mineral Analysis Module It occupies a "Computer" slot. Naturally, the mineral analysis module is to scan whether the targeted asteroid has any resources or not namely, tylium, titanium or water. When the scanning is complete, the asteroid will either appear as red contains no minerals , yellow contains tylium , purple contains titanium or blue contains water in colour.
To extract the resource from the asteroid, you will need to destroy the asteroid. This can be done by either using your mining cannons, autocannons or missiles. I would highly recommend that you use a mining cannon for this task. Firstly, it does not require any ammunition to fire your mining cannons.
Secondly, the damage done by a mining cannon on the asteroid is far more than compared to autocannons and missiles. Planetoid mining is another type of mining that you would need to know. Planetoids are extremely large asteroids which may contain valuable resources in large amounts. Due to the extreme size, planetoids cannot be mined by using conventional mining cannons. In this type of mining, you will have to scan the planetoid for resources first.
If the planetoid contains a type of resource, a popup will appear asking if you want to call-in a mining ship to harvest the resource Each call-in costs cubits. While the mining ship is harvesting the resource, it has to be defended against attacks from the opposing faction both AI and human-controlled as well as neutral targets drones. If left undefended, the mining ship will eventually come under attack and be destroyed. Harvesting continues until resources are fully exhausted, after which the planetoid will explode.
Each of these categories have 3 sub-categories, Interceptor, Assault and Command. Interceptors are fast ships that have the lowest hp compared to the others. Assault ships are very slow, but they can hit hard and withstand a heavy beating. Command ships have moderate speed and average hp.
Players initially start out with only 1 ship, but as long as they have the resources, they can own all the ship types available for their faction.
When you have more than one ship, you can switch between your ships by talking to the person with a coin over their heads at an outpost or hangar. Click on the conversation to change ship command and then a window will pop up to show the ships you currently own. Click the command button under the ship that you wish to switch to. Customisation of your ship is merely in the form of having an option to name your ship as well as to add a logo to your ship.
Upgrading of your ship costs you cubits almost as much as the cost of buying a new ship, almost and only gives you a slight boost to your ship stats and the addition of 1 or 2 extra module slots.
System Jumping To jump between systems, press "N" to bring up the systems map. When you left-click on a system, a description of the system will pop up. The description tells you information about how far the system is from your current one, how much tylium it will take for you to jump to the system and its threat level.
The threat level indicates how "hot" the system is. The higher the threat level number, the more dangerous the system will be. However, the rewards for mining and hunting in the system will also be greater.
The "red" circle on this systems map represents the FTL jump radius of your ship. If the system you have selected falls within this circle, a "Jump" button will appear below the description.
Clicking on this "Jump" button will start the countdown timer. Once this timer reaches zero, your ship will initiate the jump. Pressing "K" during countdown will cancel the jump sequence. During countdown, you will be defenseless against attacks, so be sure to choose when to jump wisely. The amount of time needed for your ship to jump will depend on the size of your ship. Strike ships have a base 'jump timer' of 15 seconds out of combat and 60 seconds when in combat.
Escort ships have a base 'jump timer' of 20 seconds out of combat and 80 seconds when in combat. The attack forces Commander William Adama to call into action his museum-piece warship, the Battlestar Galactica, and soon its company of hotshot fighter pilots is blasting away at the invaders.
But their best efforts can't prevent the colonies' obliteration. Fleeing the Cylon genocide, the Galactica leads a rag-tag fleet of survivors on a lonely quest to find humanity's fabled 13th colony -- a planet known as Earth. Never create what you can't control.
Action Adventure Drama Sci-Fi. Did you know Edit. Trivia Commander Adama's final speech to his crew including his repeated use of the phrase "So say we all! Goofs When the Galactica is preparing to do its first FTL jump, the hangers are retracted into the ship. As the ship is jumping, however, the hangers are fully extended again.
Quotes [his decommissioning speech] Adama : The Cylon War is long over, yet we must not forget the reasons why so many sacrificed so much in the cause of freedom. Moore and David Eick taking turns to kill each other every week, with one partner making a proposal in gibberish and the other attacking him using items from a gorilla to a lance.
User reviews Review. Top review. I've read a lot of your comments, and it amazes me how some people seem to think that the function of this mini-series and hopefully series is to cater to the whims of the fans of the original series. Sorry, that's not it. Ronald D. Moore -- in my opinion, one of the better writer-producers in sci-fi today -- took a concept that pleased just about nobody but the fans and reproduced it in a manner that made it interesting and watchable to a modern audience.
And if you step outside of your "I want Lorne Greene, Richard Hatch, and Dirk Benedict" temper tantrums, you will find it interesting and watchable as well. As for some of the main cast members -- like the Adamas pere et fils -- being stiff and inhuman I would bet you're the same people who complained about Commander Jeffrey Sinclair in the first season of Babylon 5 as well.
As for remolding Starbuck does she drink a lot of coffee? As for the Cylons looking like humans now And, to be perfectly honest, it makes a lot of sense for them to be able to blend in with their enemies. Use some logic, people! Much like when going to see a movie based on one of Tom Clancy's novels, I didn't go into this expecting to see the original.
I went into it expecting to see something new and interesting with some similarities at the plot level. And I was not disappointed. I don't see why it shouldn't as long as people stop thinking they're going to get Lorne Greene. FAQ 5. Is this a remake of the television show? What is a "Battlestar"? We encountered an unknown enemy craft!
See recon picture below, please excuse the quality. Important: Proceed with extreme caution! This enemy - call sign: "Revenant" - seems to be very dangerous, try not to approach him alone!
This unique drone is a "rogue" Cylon Raider which will attack both Colonial and Cylon players. It has cannons and nuclear missiles which do approximately damage per missile , the only npc ship which has nuclear weapons of any sort. This ship spawns randomly in a number of different systems, but only in one system at a time.
Destroying it counts towards the Drone Clearance daily assignment and it may reward players with rare items in its loot drop. Battlestar Galactica Online Wiki Explore. Surtur Advanced Surtur Basestar Outposts.
Ingame Aspects. Explore Wikis Community Central. Register Don't have an account? Edit source History Talk 0. Revenant intelligence photo.
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